A Bit of Work on Battle Balloons @ 2:13 AM, Monday, May 12, 2008
I've been getting back into doing work on my Balloon Fight clone again. I decided to rename it to Battle Balloons, just to avoid infringing any potential naming legalities. I kind of started getting back into this as an experiment to see if I could avoid writing a game in C++. I battle it out with C++ all day at work, so I would prefer something a little nicer when writing my own hobby projects. :) Kind of worrying I am spending what little time I have on this too. More late hours. I wish sleep was optional.
Basically, it's written in a mix of C and Ruby. The C is used for accessing the SDL library, which is a portable gaming library that works on many operating systems including Windows, OS X, and Linux. The rest I intend to be all Ruby. I'll jump back into C as needed.
As for the game itself, I don't really have much to show at the moment. I have just been working on infrastructure so far. :/ If you're a curious coder, then you can take a peek at what I've done so far at: http://code.google.com/p/battleballoons/
Anyway, time for some Battlestar Galactica... and then sleep. :)
- Written by Glutinous at 2:13 AM.
Labels: battleballoons, game
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Quick Update @ 12:17 PM, Saturday, August 4, 2007
Have not really had time to do much on this site. Even though it is nearly done (just need to clean up the code a bit more and also the side bar on the right there). I will soon hopefully. :) Anyway, I spent this morning uploading a short clip of a game I am making, Balloon Fight. I have been working on it in the little spare time I have (when I am not working on Fury, which is a real game). Speaking of which, we will be releasing the game VERY SOON (early October), which means I will have even less time for doing other things... oh well. -_-
Anyway, here's the YouTube video (http://www.youtube.com/watch?v=WtQfQoILXvg):
- Written by Glutinous at 12:17 PM.
Labels: battleballoons, game
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